Big Bass Splash
ship's-log review
A fishing-slot logged the way a bosun keeps his watch book: every figure entered once, checked twice. Five reels, three rows, money symbols worth up to 5000x total bet, and a hard ceiling the moment the win reaches 5000x total bet.
Big Bass Splash, entered line by line
Open the log book on this slot and the entries are short but heavy. Big Bass Splash runs on a 5-reel, 3-row deck with symbols paying left to right on adjacent reels, starting from the leftmost reel. The fish on the reels do double duty — they are paying symbols, but during Free Spins they also turn into MONEY symbols, each landing with a random value drawn from the same table every time: 2x, 5x, 10x, 15x, 20x, 25x, 50x, 100x, 200x, 500x, 1666x, 2500x or 5000x total bet.
The WILD, the fisherman himself, only steps onto every reel once Free Spins begins, and he substitutes for anything except the SCATTER bass. Each WILD that lands collects every MONEY value visible on the screen at that moment. Land your fourth WILD and the round retriggers with 10 more free spins, while the collection multiplier steps up — 2x at the second level, 3x at the third, 10x at the fourth and final level, after which the feature can no longer retrigger.
No patience for the base game grind — buy straight into the feature for 100x your current total bet, and the triggering spin can land 3, 4 or 5 SCATTERS at random. Whatever route you take in, the round has a hard stop: the instant total winnings touch 5000x total bet, the round ends immediately, that win is paid, and any spins left on the log are struck through.
Money symbol value table
| Entry No. | Value | Notes |
|---|---|---|
| 01 | 2x | Base of the value table |
| 02 | 5x | Common Free Spins hit |
| 03 | 10x | Collected by any WILD on screen |
| 04 | 15x | Stacks with the level multiplier |
| 05 | 20x | Mid-table value |
| 06 | 25x | Mid-table value |
| 07 | 50x | Above-average catch |
| 08 | 100x | Matches the Buy Feature cost |
| 09 | 200x | Strong single fish |
| 10 | 500x | Rare high entry |
| 11 | 1666x | Uncommon top-tier value |
| 12 | 2500x | Near the ceiling |
| 13 | 5000x | Equal to the round's max-win limit |
Trigger and retrigger book
| Scatters | Free Spins |
|---|---|
| 3 | 10 spins |
| 4 | 15 spins |
| 5 | 20 spins |
| Level | Wilds collected | Multiplier |
|---|---|---|
| 1 | 0–3 | 1x |
| 2 | 4–7 | 2x |
| 3 | 8–11 | 3x |
| 4 | 12+ | 10x |
What sails on the reels
- Red truck, dragonfly, tackle box, fishing hook — the standard high-value fishing symbols, paying left to right on adjacent reels from reel one.
- Money fish — the same fish also acts as the MONEY symbol carrying a random value from the table above during Free Spins.
- A, K, Q, J, 10 — glossy card-rank symbols filling the lower-value rows of the paytable.
- WILD — the fisherman — active on every reel in Free Spins only, substitutes for everything except SCATTER, and collects MONEY values.
- SCATTER — the bass — lands on any reel; three or more open the Free Spins round.
- Base-game feature — when two SCATTERS land without a third, a respin or a hook can bring a further SCATTER onto the reels.
Modifiers drawn before the round
| Modifier | Effect |
|---|---|
| More Fish | More fish symbols on the reel strips for the round |
| More Fisherman | More WILD symbols on the reel strips for the round |
| More Dynamite, Hooks and Bazookas | Higher chance of these random reel features during the round |
| Start from Level 2 | The round starts already on the second multiplier level |
| +2 Spins | 2 extra spins from the start and 2 more added on every retrigger |